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		<id>https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=Modding%3Alevel_%280.9.9.7%29</id>
		<title>Modding:level (0.9.9.7) - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=Modding%3Alevel_%280.9.9.7%29"/>
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		<updated>2026-04-11T12:55:52Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.21.1</generator>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Modding:level_(0.9.9.7)&amp;diff=2244&amp;oldid=prev</id>
		<title>Yaflhdztioxo at 21:56, 23 December 2012</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Modding:level_(0.9.9.7)&amp;diff=2244&amp;oldid=prev"/>
				<updated>2012-12-23T21:56:07Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:56, 23 December 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:level_blueprint (0.9.9.7)|level blueprint]], a structure used to define special levels&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:level_blueprint (0.9.9.7)|level blueprint]], a structure used to define special levels&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:level_API (0.9.9.7)|level API]], a set of functions which can be used to control a level (special or otherwise) during gameplay&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:level_API (0.9.9.7)|level API]], a set of functions which can be used to control a level (special or otherwise) during gameplay&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level_MapNode &lt;/del&gt;(0.9.9.7)|level]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;object&lt;/del&gt;, a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;valkyrie object based on the LuaMapNode class which offers its own library &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lower &lt;/del&gt;level &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;functions&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;level_object &lt;/ins&gt;(0.9.9.7)|level &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;object&lt;/ins&gt;]], a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;combination &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;engine data and lua metatables which represents the current game &lt;/ins&gt;level &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;like a standard, alterable object&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Yaflhdztioxo</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Modding:level_(0.9.9.7)&amp;diff=2202&amp;oldid=prev</id>
		<title>Yaflhdztioxo at 17:20, 22 December 2012</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Modding:level_(0.9.9.7)&amp;diff=2202&amp;oldid=prev"/>
				<updated>2012-12-22T17:20:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:20, 22 December 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:level_blueprint (0.9.9.7)|level blueprint]], a structure used to define special levels&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:level_blueprint (0.9.9.7)|level blueprint]], a structure used to define special levels&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level_api &lt;/del&gt;(0.9.9.7)|level API]], a set of functions which can be used to control a level (special or otherwise) during gameplay&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;level_API &lt;/ins&gt;(0.9.9.7)|level API]], a set of functions which can be used to control a level (special or otherwise) during gameplay&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level_mapnode &lt;/del&gt;(0.9.9.7)|level]] object, a valkyrie object based on the LuaMapNode class which offers its own library of lower level functions&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Modding:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;level_MapNode &lt;/ins&gt;(0.9.9.7)|level]] object, a valkyrie object based on the LuaMapNode class which offers its own library of lower level functions&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Yaflhdztioxo</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Modding:level_(0.9.9.7)&amp;diff=2201&amp;oldid=prev</id>
		<title>Yaflhdztioxo at 17:16, 22 December 2012</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Modding:level_(0.9.9.7)&amp;diff=2201&amp;oldid=prev"/>
				<updated>2012-12-22T17:16:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:16, 22 December 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#REDIRECT &lt;/del&gt;[[Modding:level blueprint (0.9.9.7)]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Within the context of modding a 'level' can refer to:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* The &lt;/ins&gt;[[Modding:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;level_blueprint (0.9.9.7)|&lt;/ins&gt;level blueprint&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], a structure used to define special levels&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* The [[Modding:level_api &lt;/ins&gt;(0.9.9.7)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|level API&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, a set of functions which can be used to control a level (special or otherwise) during gameplay&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* The [[Modding:level_mapnode (0.9.9.7)|level]] object, a valkyrie object based on the LuaMapNode class which offers its own library of lower level functions&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Yaflhdztioxo</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Modding:level_(0.9.9.7)&amp;diff=2200&amp;oldid=prev</id>
		<title>Yaflhdztioxo: moved Modding:level (0.9.9.7) to Modding:level blueprint (0.9.9.7)</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Modding:level_(0.9.9.7)&amp;diff=2200&amp;oldid=prev"/>
				<updated>2012-12-22T17:15:30Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/wiki/Modding:level_(0.9.9.7)&quot; title=&quot;Modding:level (0.9.9.7)&quot;&gt;Modding:level (0.9.9.7)&lt;/a&gt; to &lt;a href=&quot;/wiki/Modding:level_blueprint_(0.9.9.7)&quot; title=&quot;Modding:level blueprint (0.9.9.7)&quot;&gt;Modding:level blueprint (0.9.9.7)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[Modding:level blueprint (0.9.9.7)]]&lt;/div&gt;</summary>
		<author><name>Yaflhdztioxo</name></author>	</entry>

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