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		<id>https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=Mega_Buster</id>
		<title>Mega Buster - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=Mega_Buster"/>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Mega_Buster&amp;action=history"/>
		<updated>2026-04-26T16:33:12Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.21.1</generator>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Mega_Buster&amp;diff=3561&amp;oldid=prev</id>
		<title>Omega Tyrant: Updated for 0.9.9.8 buff</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Mega_Buster&amp;diff=3561&amp;oldid=prev"/>
				<updated>2024-08-02T22:00:39Z</updated>
		
		<summary type="html">&lt;p&gt;Updated for 0.9.9.8 buff&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:00, 2 August 2024&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_ftime=1.0 second|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_ftime=1.0 second|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_rtime=3.5 seconds|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_rtime=3.5 seconds|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_clip=60 (consumes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/del&gt;per shot)|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_clip=60 (consumes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/ins&gt;per shot)|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_ammo=[[10mm ammo]]|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_ammo=[[10mm ammo]]|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_afire=none|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_afire=none|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Omega Tyrant</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Mega_Buster&amp;diff=2436&amp;oldid=prev</id>
		<title>Radagast at 11:05, 13 April 2013</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Mega_Buster&amp;diff=2436&amp;oldid=prev"/>
				<updated>2013-04-13T11:05:09Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:05, 13 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;}&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;}&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_description=''You suddenly wish to slaughter the forces of Hell to 8-bit chiptune music.''|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_description=''You suddenly wish to slaughter the forces of Hell to 8-bit chiptune music.''|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_other=This weapon changes modes when an enemy is killed by it.&amp;#160; The new mode depends on what type of damage the killed enemy deals.&amp;#160; The weapon starts in bullet mode.&amp;#160;  Killing shrapnel-damage dealing enemies (like [[former sergeant]]s) or weaponless melee-damage dealing enemies (like [[Demon]]s) will revert the gun to bullet mode&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_other=This weapon changes modes when an enemy is killed by it.&amp;#160; The new mode depends on what type of damage the killed enemy deals.&amp;#160; The weapon starts in bullet mode.&amp;#160;  Killing shrapnel-damage dealing enemies (like [[former sergeant]]s) or weaponless melee-damage dealing enemies (like [[Demon]]s) will revert the gun to bullet mode.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Disassembling this weapon will produce a huge lava tile area around the player&lt;/del&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Mega_Buster&amp;diff=2435&amp;oldid=prev</id>
		<title>Radagast: Disassembling accident</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Mega_Buster&amp;diff=2435&amp;oldid=prev"/>
				<updated>2013-04-13T11:00:45Z</updated>
		
		<summary type="html">&lt;p&gt;Disassembling accident&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:00, 13 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;}&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;}&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_description=''You suddenly wish to slaughter the forces of Hell to 8-bit chiptune music.''|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_description=''You suddenly wish to slaughter the forces of Hell to 8-bit chiptune music.''|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_other=This weapon changes modes when an enemy is killed by it.&amp;#160; The new mode depends on what type of damage the killed enemy deals.&amp;#160; The weapon starts in bullet mode.&amp;#160;  Killing shrapnel-damage dealing enemies (like [[former sergeant]]s) or weaponless melee-damage dealing enemies (like [[Demon]]s) will revert the gun to bullet mode.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;weapon_other=This weapon changes modes when an enemy is killed by it.&amp;#160; The new mode depends on what type of damage the killed enemy deals.&amp;#160; The weapon starts in bullet mode.&amp;#160;  Killing shrapnel-damage dealing enemies (like [[former sergeant]]s) or weaponless melee-damage dealing enemies (like [[Demon]]s) will revert the gun to bullet mode&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Disassembling this weapon will produce a huge lava tile area around the player&lt;/ins&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Mega_Buster&amp;diff=2328&amp;oldid=prev</id>
		<title>Shark20061: Created page with &quot;{{infostrat switch}} {{ranged weapon| weapon_name=Mega Buster - Rapid-Fire Family| weapon_dmg=(1d8)x3/3-24 (Bullet mode) (4d2)x3/12-24, radius 1 (Acid Mode, ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Mega_Buster&amp;diff=2328&amp;oldid=prev"/>
				<updated>2013-03-25T02:26:43Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{infostrat switch}} {{ranged weapon| weapon_name=Mega Buster - &lt;a href=&quot;/wiki/Rapid-fire_Types&quot; title=&quot;Rapid-fire Types&quot;&gt;Rapid-Fire Family&lt;/a&gt;| weapon_dmg=(1d8)x3/3-24 (Bullet mode) (4d2)x3/12-24, radius 1 (Acid Mode, ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{ranged weapon|&lt;br /&gt;
weapon_name=Mega Buster - [[Rapid-fire_Types|Rapid-Fire Family]]|&lt;br /&gt;
weapon_dmg=(1d8)x3/3-24 (Bullet mode)&lt;br /&gt;
(4d2)x3/12-24, radius 1 (Acid Mode, Fire Mode)&lt;br /&gt;
&lt;br /&gt;
(1d10)x3/3-30 (Plasma Mode)|&lt;br /&gt;
weapon_avgdmg=13.5 (Bullet mode)&lt;br /&gt;
18 (Acid mode, Fire mode)&lt;br /&gt;
&lt;br /&gt;
16.5 (Plasma mode)|&lt;br /&gt;
weapon_dmgtype=[[Damage type#bullet|Bullet]] (Bullet mode)&lt;br /&gt;
[[Damage type#fire|Fire]] (Fire mode)&lt;br /&gt;
&lt;br /&gt;
[[Damage type#acid|Acid]] (Acid mode)&lt;br /&gt;
&lt;br /&gt;
[[Damage type#plasma|Plasma]] (Plasma mode)|&lt;br /&gt;
weapon_accuracy=+2 (Bullet mode)&lt;br /&gt;
+1 (Plasma mode)&lt;br /&gt;
&lt;br /&gt;
+0 (Fire mode, Acid mode) |&lt;br /&gt;
weapon_ftime=1.0 second|&lt;br /&gt;
weapon_rtime=3.5 seconds|&lt;br /&gt;
weapon_clip=60 (consumes 5 per shot)|&lt;br /&gt;
weapon_ammo=[[10mm ammo]]|&lt;br /&gt;
weapon_afire=none|&lt;br /&gt;
weapon_areload=none|&lt;br /&gt;
weapon_get=Random (15+)|&lt;br /&gt;
weapon_quote=None|&lt;br /&gt;
weapon_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;}&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
weapon_description=''You suddenly wish to slaughter the forces of Hell to 8-bit chiptune music.''|&lt;br /&gt;
weapon_other=This weapon changes modes when an enemy is killed by it.  The new mode depends on what type of damage the killed enemy deals.  The weapon starts in bullet mode.   Killing shrapnel-damage dealing enemies (like [[former sergeant]]s) or weaponless melee-damage dealing enemies (like [[Demon]]s) will revert the gun to bullet mode.}}&lt;/div&gt;</summary>
		<author><name>Shark20061</name></author>	</entry>

	</feed>