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		<id>https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=Character_Development</id>
		<title>Character Development - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=Character_Development"/>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Character_Development&amp;action=history"/>
		<updated>2026-04-15T07:59:08Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Character_Development&amp;diff=3836&amp;oldid=prev</id>
		<title>Epyon at 12:01, 11 August 2025</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Character_Development&amp;diff=3836&amp;oldid=prev"/>
				<updated>2025-08-11T12:01:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:01, 11 August 2025&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DoomRL&lt;/del&gt;, you are given a rather hefty number of options regarding how to play the game. In addition to the various [[Game Settings|game settings]], there is also the matter of how you decide to shape the character itself. There are two major considerations, here:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DRL&lt;/ins&gt;, you are given a rather hefty number of options regarding how to play the game. In addition to the various [[Game Settings|game settings]], there is also the matter of how you decide to shape the character itself. There are two major considerations, here:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Traits]] determine your character's strengths and any lack thereof. These can be selected at the start of the game, as well as any time you gain enough experience to level up.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Traits]] determine your character's strengths and any lack thereof. These can be selected at the start of the game, as well as any time you gain enough experience to level up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Classes]] determine the general role of the character you play. These can be selected only at the start of the game and have an effect not only on particular attributes of the character, but the kind of traits you can ultimately choose for said character.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Classes]] determine the general role of the character you play. These can be selected only at the start of the game and have an effect not only on particular attributes of the character, but the kind of traits you can ultimately choose for said character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Epyon</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Character_Development&amp;diff=1345&amp;oldid=prev</id>
		<title>Rchandra: affect/effect</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Character_Development&amp;diff=1345&amp;oldid=prev"/>
				<updated>2011-09-25T02:07:25Z</updated>
		
		<summary type="html">&lt;p&gt;affect/effect&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:07, 25 September 2011&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In DoomRL, you are given a rather hefty number of options regarding how to play the game. In addition to the various [[Game Settings]], there is also the matter of how you decide to shape the character itself. There are two major considerations, here:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In DoomRL, you are given a rather hefty number of options regarding how to play the game. In addition to the various [[Game Settings&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|game settings&lt;/ins&gt;]], there is also the matter of how you decide to shape the character itself. There are two major considerations, here:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Traits]] determine your character's strengths and any lack thereof. These can be selected at the start of the game, as well as any time you gain enough experience to level up.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Traits]] determine your character's strengths and any lack thereof. These can be selected at the start of the game, as well as any time you gain enough experience to level up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Classes]] determine the general role of the character you play. These can be selected only at the start of the game and have an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;affect &lt;/del&gt;not only on particular attributes of the character, but the kind of traits you can ultimately choose for said character.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Classes]] determine the general role of the character you play. These can be selected only at the start of the game and have an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;effect &lt;/ins&gt;not only on particular attributes of the character, but the kind of traits you can ultimately choose for said character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rchandra</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Character_Development&amp;diff=1152&amp;oldid=prev</id>
		<title>Game Hunter: added new supergroup for main page</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Character_Development&amp;diff=1152&amp;oldid=prev"/>
				<updated>2011-09-04T23:28:18Z</updated>
		
		<summary type="html">&lt;p&gt;added new supergroup for main page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In DoomRL, you are given a rather hefty number of options regarding how to play the game. In addition to the various [[Game Settings]], there is also the matter of how you decide to shape the character itself. There are two major considerations, here:&lt;br /&gt;
&lt;br /&gt;
*[[Traits]] determine your character's strengths and any lack thereof. These can be selected at the start of the game, as well as any time you gain enough experience to level up.&lt;br /&gt;
*[[Classes]] determine the general role of the character you play. These can be selected only at the start of the game and have an affect not only on particular attributes of the character, but the kind of traits you can ultimately choose for said character.&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

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