https://drl.chaosforge.org/w/api.php?action=feedcontributions&user=Sereg&feedformat=atomDoomRL Wiki - User contributions [en]2024-03-29T06:42:18ZUser contributionsMediaWiki 1.21.1https://drl.chaosforge.org/wiki/Level_feelingLevel feeling2013-06-10T05:01:49Z<p>Sereg: Included additional stair vision message for maze levels</p>
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Level feelings are determined at random throughout the game and add features to a particular map. Depending on the level feeling, multiple feelings can exist on the same level.<br />
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If you can't find a displayed message here, check the [[level event]] page for other possibilities.<br />
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=== [[Room Generation#Lever Rooms|Levers]] ===<br />
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* '''You feel that smell? That gasoline smell? Oh hell...'''<br />
** There is a lever that floods every tile with [[Fluids|lava]]. If you see this message then don't pull any of the levers in the level; it will not be worth the risk, even if you have an [[envirosuit pack]].<br />
* '''In the State of Denmark there was the odor of decay...'''<br />
** There is a lever that floods every tile with [[Fluids|acid]]. Just as with the level feeling above, don't pull levers if this shows up. Enough points invested into [[Traits#Intuition|Intuition]] will make this manageable, however.<br />
* '''The air is really humid here...'''<br />
** There is a lever that floods every tile with [[Fluids|water]]. Same as the last two, except not deadly at all and can actually be useful in preventing corpses.<br />
* '''The smell of a massacre... '''<br />
** This indicates the presence of a 'kills creatures' lever that affects all creatures on the map. This is particularly useful early on, as it is capable of destroying most early-game enemies completely.<br />
* '''You hear the trumpets of Jericho echoing in the distance...'''<br />
** There is a lever that will destroy all walls on the map when pulled. Does not include border walls. Generally a big problem for the player, considering that they make use of the cover more than enemies do.<br />
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=== [[Room Generation#Vaults|Vaults]] ===<br />
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Each of these feelings indicate that there is a [[Room Generation#Vault room|vault]] somewhere on the level. Multiple instances of these feelings indicate multiple vaults, as well.<br />
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* '''There's something special here...'''<br />
* '''There's the smell of blood in the air!'''<br />
* '''You feel excited!'''<br />
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===[[Level type|Level Type]]===<br />
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If this level feeling occurs, it means you get a level type very different in style. In addition, Levers and Vaults feelings cannot occur.<br />
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* '''Suddenly monsters come from everywhere!'''<br />
** Indicates that you have spawned in an [[Level type#Arena|Arena]].<br />
* '''Twisted passages carry the smell of death...'''<br />
** Indicates that you have spawned in a [[Level type#Cave|Cave]].<br />
* '''Where the hell is the way out of here!?!''' (followed by '''...Oh, there it is. D'oh.''' if you enter the level with vision of the stairs)<br />
** Indicates that you have spawned in a [[Level type#Maze|Maze]].<br />
* The following messages indicate a [[Level type#Single Monster|single monster]] level type:<br />
**'''You hear many marching feet.''' (equal distribution of all former-type enemies)<br />
**'''The walls are scratched and flame-scorched!''' (all [[imp|imps]])<br />
**'''A battle cry chants in the distance!''' (equal distribution of [[hell knight|hell knights]] and [[baron of hell|barons of hell]])<br />
**'''You hear deep, guttural noises!''' (all [[mancubus|mancubi]])<br />
**'''Bones clatter all around you!''' (all [[revenant|revenants]])<br />
**'''You hear crackling flames!''' (all [[arch-vile|arch-viles]])<br />
**'''Hellish magic haunts air!''' (half archviles, half formers)<br />
**'''You hear loud wails that cannot mean anything good!''' (all [[bruiser brother|bruiser brothers]])<br />
**'''The air is crackling with electricity!''' (all [[shambler|shamblers]])<br />
**'''Suddenly you have a great urge to turn back! You scream in TERROR!''' (all [[Cyberdemon|Cyberdemons]])<br />
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===[[Levels#Special Levels|Special Levels]]===<br />
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If this level feeling occurs, it means there will be a separate set of stairs (colored red) that allows access to one of the special levels.<br />
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* '''You feel a breeze of morbid air...'''<br />
* '''You sense a passage to a place beyond...'''<br />
* '''You shiver from cold...'''<br />
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=== Other ===<br />
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* '''You feel there is something really valuable here!'''<br />
** Somewhere on the level one of the [[specials|uniques]] was generated.<br />
* '''Khe, he, he. This will be a mess...'''<br />
** The level is generated chock-full of [[Barrel|barrels]]. Barrel type depends on depth rather than being random.<br />
* '''As you enter, some weird alarm starts howling!'''<br />
** All monsters are set to actively hunt the player.<br />
* '''The air seems deadly here, you better leave quick!'''<br />
** Every X seconds ((0.1s × (100 - 5 × difficulty)), the player and enemies will lose a few HP. Envirosuit prevents those damages.<br />
* '''You hear sounds of hellish mortars!'''<br />
** Every few seconds of game time, an explosion occurs somewhere on the level. This explosion can damage you or enemies and destroy items or barrels.<br />
* '''They rolled out BIG guns!'''<br />
** Always paired with You hear the sounds of hellish mortars!. Same as above, but napalm explosions occur, covering the area with lava.<br />
<!-- * '''You feel you're being targeted''' --></div>Sereg