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		<id>https://drl.chaosforge.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Radagast</id>
		<title>DRL Wiki - User contributions [en]</title>
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		<updated>2026-05-09T12:01:44Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://drl.chaosforge.org/wiki/Agony_elemental</id>
		<title>Agony elemental</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Agony_elemental"/>
				<updated>2013-04-15T12:47:42Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Monsters|&lt;br /&gt;
monster_name=Agony elemental|&lt;br /&gt;
monster_looks=&amp;lt;font color=&amp;quot;fuchsia&amp;quot;&amp;gt;&amp;lt;b&amp;gt;O&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
monster_hp=150 + 5 &amp;amp;times; difficulty&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|&lt;br /&gt;
monster_ac=4|&lt;br /&gt;
monster_acc=+2 melee|&lt;br /&gt;
monster_melee=1d3+6 = 7-9 = 8 avg|&lt;br /&gt;
monster_projectile=None|&lt;br /&gt;
monster_speed=100%|&lt;br /&gt;
monster_dlvl=[[City of Skulls]], or 80 and lower on A100|&lt;br /&gt;
monster_xp=1220|&lt;br /&gt;
monster_inventory=None|&lt;br /&gt;
monster_pickup=No|&lt;br /&gt;
monster_doors=No|&lt;br /&gt;
monster_atkchance=N/A|&lt;br /&gt;
monster_abilities=Takes no damage from [[fluids]]; spawns a [[pain elemental]] or 3 [[lost soul|lost souls]] (25% chance per action) when visible. On death, spawns 2 pain elementals and 6 lost souls.|&lt;br /&gt;
monster_description=''Seems like the pain elementals big momma!''|&lt;br /&gt;
monster_other=Avoids player as much as possible, but will use melee attack if in range. Will move through any fluid without hesitation. On death, randomly drops three random combinations of the following items: {{exotic link|blood skull}}, {{exotic link|fire skull}}, {{exotic link|hatred skull}}. Drops nothing on Ao100/Ao666 games.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Agony_elemental</id>
		<title>Agony elemental</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Agony_elemental"/>
				<updated>2013-04-15T12:46:41Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: No drops in Ao100/Ao666&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Monsters|&lt;br /&gt;
monster_name=Agony elemental|&lt;br /&gt;
monster_looks=&amp;lt;font color=&amp;quot;fuchsia&amp;quot;&amp;gt;&amp;lt;b&amp;gt;O&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
monster_hp=150 + 5 &amp;amp;times; difficulty&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|&lt;br /&gt;
monster_ac=4|&lt;br /&gt;
monster_acc=+2 melee|&lt;br /&gt;
monster_melee=1d3+6 = 7-9 = 8 avg|&lt;br /&gt;
monster_projectile=None|&lt;br /&gt;
monster_speed=100%|&lt;br /&gt;
monster_dlvl=[[City of Skulls]], or 80 and lower on A100|&lt;br /&gt;
monster_xp=1220|&lt;br /&gt;
monster_inventory=None|&lt;br /&gt;
monster_pickup=No|&lt;br /&gt;
monster_doors=No|&lt;br /&gt;
monster_atkchance=N/A|&lt;br /&gt;
monster_abilities=Takes no damage from [[fluids]]; spawns a [[pain elemental]] or 3 [[lost soul|lost souls]] (25% chance per action) when visible. On death, spawns 2 pain elementals and 6 lost souls.|&lt;br /&gt;
monster_description=''Seems like the pain elementals big momma!''|&lt;br /&gt;
monster_other=Avoids player as much as possible, but will use melee attack if in range. Will move through any fluid without hesitation. On death, randomly drops any of the following items: {{exotic link|blood skull}}, {{exotic link|fire skull}}, {{exotic link|hatred skull}}. Drops nothing on Ao100/Ao666 games.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Specials</id>
		<title>Specials</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Specials"/>
				<updated>2013-04-15T09:28:37Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Unique Items - Immune to nuking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Specials are the collective grouping of exotics, uniques, and artifacts. They are harder to find than the more standard equipment and items in the game and, for that reason, are far more useful and/or powerful.&lt;br /&gt;
&lt;br /&gt;
Each type of special is differentiated thusly:&lt;br /&gt;
* '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game.&lt;br /&gt;
* '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though this depends on the unique, see below). Uniques can not be destroyed by nuking a level.&lt;br /&gt;
* '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous.&lt;br /&gt;
&lt;br /&gt;
Here is a complete list of specials (as of 0.9.9.7G), as seen in the game itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|blaster}}'''                     || '''{{exotic link|combat pistol}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|assault shotgun}}'''             || '''{{exotic link|plasma shotgun}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|super shotgun}}'''               || '''{{exotic link|laser rifle}}'''                &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|tristar blaster}}'''             || '''{{exotic link|minigun}}'''                    &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|missile launcher}}'''            || '''{{exotic link|nuclear plasma rifle}}'''       &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|nuclear BFG 9000}}'''            || '''{{exotic link|combat translocator}}'''        &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|napalm launcher}}'''             || '''{{exotic link|onyx armor}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|phaseshift armor}}'''            || '''{{exotic link|phaseshift boots}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|gothic armor}}'''                || '''{{exotic link|gothic boots}}'''               &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|medical armor}}'''               || '''{{exotic link|duelist armor}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|bullet-proof vest}}'''           || '''{{exotic link|ballistic vest}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy-shielded vest}}'''        || '''{{exotic link|plasma shield}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy shield}}'''               || '''{{exotic link|ballistic shield}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|acid-proof boots}}'''            || '''{{exotic link|firestorm weapon pack}}'''      &lt;br /&gt;
|-zzzz                                              &lt;br /&gt;
| '''{{exotic link|sniper weapon pack}}'''          || '''{{exotic link|Nano Pack}}'''            &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|Onyx Armor Pack}}'''             || '''{{exotic link|shockwave pack}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|blood skull}}'''                 || '''{{exotic link|fire skull}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|hatred skull}}'''                || '''{{exotic link|chainsaw}}'''                   &lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|BFG 9000}}'''                &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hell Staff}}'''                  || '''{{unique link|Dragonslayer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Butcher's Cleaver}}'''           || '''{{unique link|Trigun}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Anti-Freak Jackal}}'''           || '''{{unique link|Grammaton Cleric Beretta}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Jackhammer}}'''                  || '''{{unique link|Revenant's Launcher}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Acid Spitter}}'''                || '''{{unique link|BFG 10K}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Railgun}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;         || '''{{unique link|Malek's Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Cybernetic Armor}}'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|| '''{{unique link|Necroarmor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Medical Powerarmor}}'''          || '''{{unique link|Lava Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Enviroboots}}'''                 || '''{{unique link|Shielded Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hellwave Pack}}'''               || '''{{unique link|Berserker Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mega Buster}}'''                 || '''{{unique link|Charch's Null Pointer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mjollnir}}'''                    || '''{{unique link|Subtle Knife}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Frag Shotgun}}'''                || '''{{unique link|Nyarlaptotep's Boots}}'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Angelic Armor}}'''             || '''{{artifact link|Longinus Spear}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Azrael's Scythe}}'''           || '''{{artifact link|Arena Master's Staff}}'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
1: is a unique or artifact that accepts a single mod or basic assembly&lt;br /&gt;
&lt;br /&gt;
2: is a unique or artifact that accepts all mods and assemblies (for its type)&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Lava_elemental</id>
		<title>Lava elemental</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Lava_elemental"/>
				<updated>2013-04-15T09:21:14Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: No drops in Ao100/Ao666&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Monsters|&lt;br /&gt;
monster_name=Lava elemental|&lt;br /&gt;
monster_looks=&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&amp;lt;b&amp;gt;E&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
monster_hp=80+5&amp;amp;times;difficulty&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 85,100,125,160,205|&lt;br /&gt;
monster_ac=5|&lt;br /&gt;
monster_acc=+4 melee, +4 ranged|&lt;br /&gt;
monster_melee=1d3+8 = 9-11 = 10 avg|&lt;br /&gt;
monster_projectile=5d4 = 5-20 = 12.5 avg: [[damage type#fire|fire damage]], [[explosions|radius]] 2|&lt;br /&gt;
monster_speed=100%|&lt;br /&gt;
monster_dlvl=[[The Lava Pits]], or 70 and lower on A100|&lt;br /&gt;
monster_xp=788|&lt;br /&gt;
monster_inventory=None|&lt;br /&gt;
monster_pickup=No|&lt;br /&gt;
monster_doors=Yes|&lt;br /&gt;
monster_atkchance=30|&lt;br /&gt;
monster_abilities=Takes no damage from [[fluids]]. Ranged attack may leave behind lava. Teleportation (5% chance per action), regeneration (+1 HP per action). Has 100% fire [[resistance]].|&lt;br /&gt;
monster_description=''Big ball of fire...''|&lt;br /&gt;
monster_other=Drops a [[lava element]] when killed. Does not drop anything in Ao100/Ao666 games.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Mega_Buster</id>
		<title>Mega Buster</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Mega_Buster"/>
				<updated>2013-04-13T11:05:09Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{ranged weapon|&lt;br /&gt;
weapon_name=Mega Buster - [[Rapid-fire_Types|Rapid-Fire Family]]|&lt;br /&gt;
weapon_dmg=(1d8)x3/3-24 (Bullet mode)&lt;br /&gt;
(4d2)x3/12-24, radius 1 (Acid Mode, Fire Mode)&lt;br /&gt;
&lt;br /&gt;
(1d10)x3/3-30 (Plasma Mode)|&lt;br /&gt;
weapon_avgdmg=13.5 (Bullet mode)&lt;br /&gt;
18 (Acid mode, Fire mode)&lt;br /&gt;
&lt;br /&gt;
16.5 (Plasma mode)|&lt;br /&gt;
weapon_dmgtype=[[Damage type#bullet|Bullet]] (Bullet mode)&lt;br /&gt;
[[Damage type#fire|Fire]] (Fire mode)&lt;br /&gt;
&lt;br /&gt;
[[Damage type#acid|Acid]] (Acid mode)&lt;br /&gt;
&lt;br /&gt;
[[Damage type#plasma|Plasma]] (Plasma mode)|&lt;br /&gt;
weapon_accuracy=+2 (Bullet mode)&lt;br /&gt;
+1 (Plasma mode)&lt;br /&gt;
&lt;br /&gt;
+0 (Fire mode, Acid mode) |&lt;br /&gt;
weapon_ftime=1.0 second|&lt;br /&gt;
weapon_rtime=3.5 seconds|&lt;br /&gt;
weapon_clip=60 (consumes 5 per shot)|&lt;br /&gt;
weapon_ammo=[[10mm ammo]]|&lt;br /&gt;
weapon_afire=none|&lt;br /&gt;
weapon_areload=none|&lt;br /&gt;
weapon_get=Random (15+)|&lt;br /&gt;
weapon_quote=None|&lt;br /&gt;
weapon_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;}&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
weapon_description=''You suddenly wish to slaughter the forces of Hell to 8-bit chiptune music.''|&lt;br /&gt;
weapon_other=This weapon changes modes when an enemy is killed by it.  The new mode depends on what type of damage the killed enemy deals.  The weapon starts in bullet mode.   Killing shrapnel-damage dealing enemies (like [[former sergeant]]s) or weaponless melee-damage dealing enemies (like [[Demon]]s) will revert the gun to bullet mode.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Mega_Buster</id>
		<title>Mega Buster</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Mega_Buster"/>
				<updated>2013-04-13T11:00:45Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Disassembling accident&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{ranged weapon|&lt;br /&gt;
weapon_name=Mega Buster - [[Rapid-fire_Types|Rapid-Fire Family]]|&lt;br /&gt;
weapon_dmg=(1d8)x3/3-24 (Bullet mode)&lt;br /&gt;
(4d2)x3/12-24, radius 1 (Acid Mode, Fire Mode)&lt;br /&gt;
&lt;br /&gt;
(1d10)x3/3-30 (Plasma Mode)|&lt;br /&gt;
weapon_avgdmg=13.5 (Bullet mode)&lt;br /&gt;
18 (Acid mode, Fire mode)&lt;br /&gt;
&lt;br /&gt;
16.5 (Plasma mode)|&lt;br /&gt;
weapon_dmgtype=[[Damage type#bullet|Bullet]] (Bullet mode)&lt;br /&gt;
[[Damage type#fire|Fire]] (Fire mode)&lt;br /&gt;
&lt;br /&gt;
[[Damage type#acid|Acid]] (Acid mode)&lt;br /&gt;
&lt;br /&gt;
[[Damage type#plasma|Plasma]] (Plasma mode)|&lt;br /&gt;
weapon_accuracy=+2 (Bullet mode)&lt;br /&gt;
+1 (Plasma mode)&lt;br /&gt;
&lt;br /&gt;
+0 (Fire mode, Acid mode) |&lt;br /&gt;
weapon_ftime=1.0 second|&lt;br /&gt;
weapon_rtime=3.5 seconds|&lt;br /&gt;
weapon_clip=60 (consumes 5 per shot)|&lt;br /&gt;
weapon_ammo=[[10mm ammo]]|&lt;br /&gt;
weapon_afire=none|&lt;br /&gt;
weapon_areload=none|&lt;br /&gt;
weapon_get=Random (15+)|&lt;br /&gt;
weapon_quote=None|&lt;br /&gt;
weapon_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;}&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
weapon_description=''You suddenly wish to slaughter the forces of Hell to 8-bit chiptune music.''|&lt;br /&gt;
weapon_other=This weapon changes modes when an enemy is killed by it.  The new mode depends on what type of damage the killed enemy deals.  The weapon starts in bullet mode.   Killing shrapnel-damage dealing enemies (like [[former sergeant]]s) or weaponless melee-damage dealing enemies (like [[Demon]]s) will revert the gun to bullet mode.&lt;br /&gt;
Disassembling this weapon will produce a huge lava tile area around the player.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Specials</id>
		<title>Specials</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Specials"/>
				<updated>2013-04-03T10:29:28Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: added doom version note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Specials are the collective grouping of exotics, uniques, and artifacts. They are harder to find than the more standard equipment and items in the game and, for that reason, are far more useful and/or powerful.&lt;br /&gt;
&lt;br /&gt;
Each type of special is differentiated thusly:&lt;br /&gt;
* '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game.&lt;br /&gt;
* '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though this depends on the unique, see below).&lt;br /&gt;
* '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous.&lt;br /&gt;
&lt;br /&gt;
Here is a complete list of specials (as of 0.9.9.7G), as seen in the game itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|blaster}}'''                     || '''{{exotic link|combat pistol}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|assault shotgun}}'''             || '''{{exotic link|plasma shotgun}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|super shotgun}}'''               || '''{{exotic link|laser rifle}}'''                &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|tristar blaster}}'''             || '''{{exotic link|minigun}}'''                    &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|missile launcher}}'''            || '''{{exotic link|nuclear plasma rifle}}'''       &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|nuclear BFG 9000}}'''            || '''{{exotic link|combat translocator}}'''        &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|napalm launcher}}'''             || '''{{exotic link|onyx armor}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|phaseshift armor}}'''            || '''{{exotic link|phaseshift boots}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|gothic armor}}'''                || '''{{exotic link|gothic boots}}'''               &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|medical armor}}'''               || '''{{exotic link|duelist armor}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|bullet-proof vest}}'''           || '''{{exotic link|ballistic vest}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy-shielded vest}}'''        || '''{{exotic link|plasma shield}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy shield}}'''               || '''{{exotic link|ballistic shield}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|acid-proof boots}}'''            || '''{{exotic link|firestorm weapon pack}}'''      &lt;br /&gt;
|-zzzz                                              &lt;br /&gt;
| '''{{exotic link|sniper weapon pack}}'''          || '''{{exotic link|Nano Pack}}'''            &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|Onyx Armor Pack}}'''             || '''{{exotic link|shockwave pack}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|blood skull}}'''                 || '''{{exotic link|fire skull}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|hatred skull}}'''                || '''{{exotic link|chainsaw}}'''                   &lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|BFG 9000}}'''                &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hell Staff}}'''                  || '''{{unique link|Dragonslayer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Butcher's Cleaver}}'''           || '''{{unique link|Trigun}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Anti-Freak Jackal}}'''           || '''{{unique link|Grammaton Cleric Beretta}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Jackhammer}}'''                  || '''{{unique link|Revenant's Launcher}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Acid Spitter}}'''                || '''{{unique link|BFG 10K}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Railgun}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;         || '''{{unique link|Malek's Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Cybernetic Armor}}'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|| '''{{unique link|Necroarmor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Medical Powerarmor}}'''          || '''{{unique link|Lava Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Enviroboots}}'''                 || '''{{unique link|Shielded Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hellwave Pack}}'''               || '''{{unique link|Berserker Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mega Buster}}'''                 || '''{{unique link|Charch's Null Pointer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mjollnir}}'''                    || '''{{unique link|Subtle Knife}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Frag Shotgun}}'''                || '''{{unique link|Nyarlaptotep's Boots}}'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Angelic Armor}}'''             || '''{{artifact link|Longinus Spear}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Azrael's Scythe}}'''           || '''{{artifact link|Arena Master's Staff}}'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
1: is a unique or artifact that accepts a single mod or basic assembly&lt;br /&gt;
&lt;br /&gt;
2: is a unique or artifact that accepts all mods and assemblies (for its type)&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Specials</id>
		<title>Specials</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Specials"/>
				<updated>2013-04-01T10:37:35Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: added Nyarlaptotep's Boots in list, hopefully the list is full now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Specials are the collective grouping of exotics, uniques, and artifacts. They are harder to find than the more standard equipment and items in the game and, for that reason, are far more useful and/or powerful.&lt;br /&gt;
&lt;br /&gt;
Each type of special is differentiated thusly:&lt;br /&gt;
* '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game.&lt;br /&gt;
* '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though this depends on the unique, see below).&lt;br /&gt;
* '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous.&lt;br /&gt;
&lt;br /&gt;
Here is a complete list of specials, as seen in the game itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|blaster}}'''                     || '''{{exotic link|combat pistol}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|assault shotgun}}'''             || '''{{exotic link|plasma shotgun}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|super shotgun}}'''               || '''{{exotic link|laser rifle}}'''                &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|tristar blaster}}'''             || '''{{exotic link|minigun}}'''                    &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|missile launcher}}'''            || '''{{exotic link|nuclear plasma rifle}}'''       &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|nuclear BFG 9000}}'''            || '''{{exotic link|combat translocator}}'''        &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|napalm launcher}}'''             || '''{{exotic link|onyx armor}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|phaseshift armor}}'''            || '''{{exotic link|phaseshift boots}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|gothic armor}}'''                || '''{{exotic link|gothic boots}}'''               &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|medical armor}}'''               || '''{{exotic link|duelist armor}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|bullet-proof vest}}'''           || '''{{exotic link|ballistic vest}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy-shielded vest}}'''        || '''{{exotic link|plasma shield}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy shield}}'''               || '''{{exotic link|ballistic shield}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|acid-proof boots}}'''            || '''{{exotic link|firestorm weapon pack}}'''      &lt;br /&gt;
|-zzzz                                              &lt;br /&gt;
| '''{{exotic link|sniper weapon pack}}'''          || '''{{exotic link|Nano Pack}}'''            &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|Onyx Armor Pack}}'''             || '''{{exotic link|shockwave pack}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|blood skull}}'''                 || '''{{exotic link|fire skull}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|hatred skull}}'''                || '''{{exotic link|chainsaw}}'''                   &lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|BFG 9000}}'''                &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hell Staff}}'''                  || '''{{unique link|Dragonslayer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Butcher's Cleaver}}'''           || '''{{unique link|Trigun}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Anti-Freak Jackal}}'''           || '''{{unique link|Grammaton Cleric Beretta}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Jackhammer}}'''                  || '''{{unique link|Revenant's Launcher}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Acid Spitter}}'''                || '''{{unique link|BFG 10K}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Railgun}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;         || '''{{unique link|Malek's Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Cybernetic Armor}}'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|| '''{{unique link|Necroarmor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Medical Powerarmor}}'''          || '''{{unique link|Lava Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Enviroboots}}'''                 || '''{{unique link|Shielded Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hellwave Pack}}'''               || '''{{unique link|Berserker Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mega Buster}}'''                 || '''{{unique link|Charch's Null Pointer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mjollnir}}'''                    || '''{{unique link|Subtle Knife}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Frag Shotgun}}'''                || '''{{unique link|Nyarlaptotep's Boots}}'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Angelic Armor}}'''             || '''{{artifact link|Longinus Spear}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Azrael's Scythe}}'''           || '''{{artifact link|Arena Master's Staff}}'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
1: is a unique or artifact that accepts a single mod or basic assembly&lt;br /&gt;
&lt;br /&gt;
2: is a unique or artifact that accepts all mods and assemblies (for its type)&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Specials</id>
		<title>Specials</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Specials"/>
				<updated>2013-03-31T18:35:17Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: added missing uniques: Mjollnir, Subtle Knife, Frag Shotgun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Specials are the collective grouping of exotics, uniques, and artifacts. They are harder to find than the more standard equipment and items in the game and, for that reason, are far more useful and/or powerful.&lt;br /&gt;
&lt;br /&gt;
Each type of special is differentiated thusly:&lt;br /&gt;
* '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game.&lt;br /&gt;
* '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though this depends on the unique, see below).&lt;br /&gt;
* '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous.&lt;br /&gt;
&lt;br /&gt;
Here is a complete list of specials, as seen in the game itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|blaster}}'''                     || '''{{exotic link|combat pistol}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|assault shotgun}}'''             || '''{{exotic link|plasma shotgun}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|super shotgun}}'''               || '''{{exotic link|laser rifle}}'''                &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|tristar blaster}}'''             || '''{{exotic link|minigun}}'''                    &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|missile launcher}}'''            || '''{{exotic link|nuclear plasma rifle}}'''       &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|nuclear BFG 9000}}'''            || '''{{exotic link|combat translocator}}'''        &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|napalm launcher}}'''             || '''{{exotic link|onyx armor}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|phaseshift armor}}'''            || '''{{exotic link|phaseshift boots}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|gothic armor}}'''                || '''{{exotic link|gothic boots}}'''               &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|medical armor}}'''               || '''{{exotic link|duelist armor}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|bullet-proof vest}}'''           || '''{{exotic link|ballistic vest}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy-shielded vest}}'''        || '''{{exotic link|plasma shield}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy shield}}'''               || '''{{exotic link|ballistic shield}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|acid-proof boots}}'''            || '''{{exotic link|firestorm weapon pack}}'''      &lt;br /&gt;
|-zzzz                                              &lt;br /&gt;
| '''{{exotic link|sniper weapon pack}}'''          || '''{{exotic link|Nano Pack}}'''            &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|Onyx Armor Pack}}'''             || '''{{exotic link|shockwave pack}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|blood skull}}'''                 || '''{{exotic link|fire skull}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|hatred skull}}'''                || '''{{exotic link|chainsaw}}'''                   &lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|BFG 9000}}'''                &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hell Staff}}'''                  || '''{{unique link|Dragonslayer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Butcher's Cleaver}}'''           || '''{{unique link|Trigun}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Anti-Freak Jackal}}'''           || '''{{unique link|Grammaton Cleric Beretta}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Jackhammer}}'''                  || '''{{unique link|Revenant's Launcher}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Acid Spitter}}'''                || '''{{unique link|BFG 10K}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Railgun}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;         || '''{{unique link|Malek's Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Cybernetic Armor}}'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|| '''{{unique link|Necroarmor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Medical Powerarmor}}'''          || '''{{unique link|Lava Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Enviroboots}}'''                 || '''{{unique link|Shielded Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hellwave Pack}}'''               || '''{{unique link|Berserker Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mega Buster}}'''                 || '''{{unique link|Charch's Null Pointer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mjollnir}}'''                    || '''{{unique link|Subtle Knife}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Frag Shotgun}}'''&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Angelic Armor}}'''             || '''{{artifact link|Longinus Spear}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Azrael's Scythe}}'''           || '''{{artifact link|Arena Master's Staff}}'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
1: is a unique or artifact that accepts a single mod or basic assembly&lt;br /&gt;
&lt;br /&gt;
2: is a unique or artifact that accepts all mods and assemblies (for its type)&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Specials</id>
		<title>Specials</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Specials"/>
				<updated>2013-03-31T14:48:57Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: added Charch's Null Pointer to Unique List&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Specials are the collective grouping of exotics, uniques, and artifacts. They are harder to find than the more standard equipment and items in the game and, for that reason, are far more useful and/or powerful.&lt;br /&gt;
&lt;br /&gt;
Each type of special is differentiated thusly:&lt;br /&gt;
* '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game.&lt;br /&gt;
* '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though this depends on the unique, see below).&lt;br /&gt;
* '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous.&lt;br /&gt;
&lt;br /&gt;
Here is a complete list of specials, as seen in the game itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|blaster}}'''                     || '''{{exotic link|combat pistol}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|assault shotgun}}'''             || '''{{exotic link|plasma shotgun}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|super shotgun}}'''               || '''{{exotic link|laser rifle}}'''                &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|tristar blaster}}'''             || '''{{exotic link|minigun}}'''                    &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|missile launcher}}'''            || '''{{exotic link|nuclear plasma rifle}}'''       &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|nuclear BFG 9000}}'''            || '''{{exotic link|combat translocator}}'''        &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|napalm launcher}}'''             || '''{{exotic link|onyx armor}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|phaseshift armor}}'''            || '''{{exotic link|phaseshift boots}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|gothic armor}}'''                || '''{{exotic link|gothic boots}}'''               &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|medical armor}}'''               || '''{{exotic link|duelist armor}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|bullet-proof vest}}'''           || '''{{exotic link|ballistic vest}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy-shielded vest}}'''        || '''{{exotic link|plasma shield}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy shield}}'''               || '''{{exotic link|ballistic shield}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|acid-proof boots}}'''            || '''{{exotic link|firestorm weapon pack}}'''      &lt;br /&gt;
|-zzzz                                              &lt;br /&gt;
| '''{{exotic link|sniper weapon pack}}'''          || '''{{exotic link|Nano Pack}}'''            &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|Onyx Armor Pack}}'''             || '''{{exotic link|shockwave pack}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|blood skull}}'''                 || '''{{exotic link|fire skull}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|hatred skull}}'''                || '''{{exotic link|chainsaw}}'''                   &lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|BFG 9000}}'''                &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hell Staff}}'''                  || '''{{unique link|Dragonslayer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Butcher's Cleaver}}'''           || '''{{unique link|Trigun}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Anti-Freak Jackal}}'''           || '''{{unique link|Grammaton Cleric Beretta}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Jackhammer}}'''                  || '''{{unique link|Revenant's Launcher}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Acid Spitter}}'''                || '''{{unique link|BFG 10K}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Railgun}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;         || '''{{unique link|Malek's Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Cybernetic Armor}}'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|| '''{{unique link|Necroarmor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Medical Powerarmor}}'''          || '''{{unique link|Lava Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Enviroboots}}'''                 || '''{{unique link|Shielded Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hellwave Pack}}'''               || '''{{unique link|Berserker Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mega Buster}}'''                 || '''{{unique link|Charch's Null Pointer}}'''&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Angelic Armor}}'''             || '''{{artifact link|Longinus Spear}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Azrael's Scythe}}'''           || '''{{artifact link|Arena Master's Staff}}'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
1: is a unique or artifact that accepts a single mod or basic assembly&lt;br /&gt;
&lt;br /&gt;
2: is a unique or artifact that accepts all mods and assemblies (for its type)&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Specials</id>
		<title>Specials</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Specials"/>
				<updated>2013-03-31T14:45:43Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: added mega buster unique in list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Specials are the collective grouping of exotics, uniques, and artifacts. They are harder to find than the more standard equipment and items in the game and, for that reason, are far more useful and/or powerful.&lt;br /&gt;
&lt;br /&gt;
Each type of special is differentiated thusly:&lt;br /&gt;
* '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game.&lt;br /&gt;
* '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though this depends on the unique, see below).&lt;br /&gt;
* '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous.&lt;br /&gt;
&lt;br /&gt;
Here is a complete list of specials, as seen in the game itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|blaster}}'''                     || '''{{exotic link|combat pistol}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|assault shotgun}}'''             || '''{{exotic link|plasma shotgun}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|super shotgun}}'''               || '''{{exotic link|laser rifle}}'''                &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|tristar blaster}}'''             || '''{{exotic link|minigun}}'''                    &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|missile launcher}}'''            || '''{{exotic link|nuclear plasma rifle}}'''       &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|nuclear BFG 9000}}'''            || '''{{exotic link|combat translocator}}'''        &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|napalm launcher}}'''             || '''{{exotic link|onyx armor}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|phaseshift armor}}'''            || '''{{exotic link|phaseshift boots}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|gothic armor}}'''                || '''{{exotic link|gothic boots}}'''               &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|medical armor}}'''               || '''{{exotic link|duelist armor}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|bullet-proof vest}}'''           || '''{{exotic link|ballistic vest}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy-shielded vest}}'''        || '''{{exotic link|plasma shield}}'''              &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|energy shield}}'''               || '''{{exotic link|ballistic shield}}'''           &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|acid-proof boots}}'''            || '''{{exotic link|firestorm weapon pack}}'''      &lt;br /&gt;
|-zzzz                                              &lt;br /&gt;
| '''{{exotic link|sniper weapon pack}}'''          || '''{{exotic link|Nano Pack}}'''            &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|Onyx Armor Pack}}'''             || '''{{exotic link|shockwave pack}}'''             &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|blood skull}}'''                 || '''{{exotic link|fire skull}}'''                 &lt;br /&gt;
|-                                                  &lt;br /&gt;
| '''{{exotic link|hatred skull}}'''                || '''{{exotic link|chainsaw}}'''                   &lt;br /&gt;
|-&lt;br /&gt;
| '''{{exotic link|BFG 9000}}'''                &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hell Staff}}'''                  || '''{{unique link|Dragonslayer}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Butcher's Cleaver}}'''           || '''{{unique link|Trigun}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Anti-Freak Jackal}}'''           || '''{{unique link|Grammaton Cleric Beretta}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Jackhammer}}'''                  || '''{{unique link|Revenant's Launcher}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Acid Spitter}}'''                || '''{{unique link|BFG 10K}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Railgun}}'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;         || '''{{unique link|Malek's Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Cybernetic Armor}}'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|| '''{{unique link|Necroarmor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Medical Powerarmor}}'''          || '''{{unique link|Lava Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Enviroboots}}'''                 || '''{{unique link|Shielded Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Hellwave Pack}}'''               || '''{{unique link|Berserker Armor}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{unique link|Mega Buster}}'''&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;200&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Angelic Armor}}'''             || '''{{artifact link|Longinus Spear}}'''&lt;br /&gt;
|-&lt;br /&gt;
| '''{{artifact link|Azrael's Scythe}}'''           || '''{{artifact link|Arena Master's Staff}}'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
1: is a unique or artifact that accepts a single mod or basic assembly&lt;br /&gt;
&lt;br /&gt;
2: is a unique or artifact that accepts all mods and assemblies (for its type)&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Containment_Area</id>
		<title>Containment Area</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Containment_Area"/>
				<updated>2013-03-30T22:41:01Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Containment Area|&lt;br /&gt;
level_dlvl=11|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=[[imp]] (x16), [[demon]] (x4), [[baron of hell]] (x??), [[arch-vile]] (x1)|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot={{exotic link|missile launcher}}, [[Backpack]], [[rocket box]]|&lt;br /&gt;
level_other=Getting too close to the backpack will spawn in powerful enemies behind you. However, nothing happens if you grab the missile launcher, located in one of the small southern rooms.&lt;br /&gt;
Paired with [[The Wall]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Containment_Area</id>
		<title>Containment Area</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Containment_Area"/>
				<updated>2013-03-30T22:40:05Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Containment Area|&lt;br /&gt;
level_dlvl=11|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=[[imp]] (x16), [[demon]] (x4), [[baron of hell]] (x??), [[archvile]] (x1)|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot={{exotic link|missile launcher}}, [[Backpack]], [[rocket box]]|&lt;br /&gt;
level_other=Getting too close to the backpack will spawn in powerful enemies behind you. However, nothing happens if you grab the missile launcher, located in one of the small southern rooms.&lt;br /&gt;
Paired with [[The Wall]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Containment_Area</id>
		<title>Containment Area</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Containment_Area"/>
				<updated>2013-03-30T22:19:47Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: rocket box / monsters in uv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Containment Area|&lt;br /&gt;
level_dlvl=11|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=[[imp]] (x16), [[demon]] (x4), [[baron of hell]] (x10)|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot={{exotic link|missile launcher}}, [[Backpack]], [[rocket box]]|&lt;br /&gt;
level_other=Getting too close to the backpack will spawn in powerful enemies behind you. However, nothing happens if you grab the missile launcher, located in one of the small southern rooms.&lt;br /&gt;
Paired with [[The Wall]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Containment_Area</id>
		<title>Containment Area</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Containment_Area"/>
				<updated>2013-03-30T22:15:28Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Containment Area|&lt;br /&gt;
level_dlvl=11|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=[[imp]] (x12), [[baron of hell]] (x1X).|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot={{exotic link|missile launcher}}, [[Backpack]]|&lt;br /&gt;
level_other=Getting too close to the backpack will spawn in powerful enemies behind you. However, nothing happens if you grab the missile launcher, located in one of the small southern rooms.&lt;br /&gt;
Paired with [[The Wall]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Containment_Area</id>
		<title>Containment Area</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Containment_Area"/>
				<updated>2013-03-30T22:11:19Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Some UV Monsters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Containment Area|&lt;br /&gt;
level_dlvl=11|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=[[imp]] (x2X), [[baron of hell]] (x1X).|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot={{exotic link|missile launcher}}, [[Backpack]]|&lt;br /&gt;
level_other=Getting too close to the backpack will spawn in powerful enemies behind you. However, nothing happens if you grab the missile launcher, located in one of the small southern rooms.&lt;br /&gt;
Paired with [[The Wall]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Military_Base</id>
		<title>Military Base</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Military_Base"/>
				<updated>2013-03-30T00:43:57Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Military Base|&lt;br /&gt;
level_dlvl=7|&lt;br /&gt;
level_intxt=''Seeing this place again takes you back!''|&lt;br /&gt;
level_loottxt=None|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_hmp=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_uv=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s, [[elite former sergeant]]s, [[elite former captain]]s and [[elite former commando]]s.|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot=An envirosuit, a couple of mods and a whole bunch of ammo. The breakable crates may contain all sorts of cool stuff, up to and including ammochains, shell boxes and med packs.|&lt;br /&gt;
level_other=The pink and yellow crates can be broken with any weapon, although a pistol may take a few shots.&lt;br /&gt;
Paired with [[Phobos Lab]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Military_Base</id>
		<title>Military Base</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Military_Base"/>
				<updated>2013-03-30T00:42:36Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: elite captains &amp;amp; commandos appear in UV&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Military Base|&lt;br /&gt;
level_dlvl=7|&lt;br /&gt;
level_intxt=''Seeing this place again takes you back!''|&lt;br /&gt;
level_loottxt=None|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_hmp=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_uv=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s, [[elite former sergeant]]s, [[elite former captain]]s and [[elite former commando]]s|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot=An envirosuit, a couple of mods and a whole bunch of ammo. The breakable crates may contain all sorts of cool stuff, up to and including ammochains, shell boxes and large med packs.|&lt;br /&gt;
level_other=The pink and yellow crates can be broken with any weapon, although a pistol may take a few shots.&lt;br /&gt;
Paired with [[Phobos Lab]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Spider%27s_Lair</id>
		<title>Spider's Lair</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Spider%27s_Lair"/>
				<updated>2013-03-26T16:59:00Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Spider's Lair|&lt;br /&gt;
level_dlvl=14|&lt;br /&gt;
level_intxt=''Mechanical clicks everywhere! Oh my god it's full of spiders!''|&lt;br /&gt;
level_loottxt=''Suddenly the webs fade. From under the webs, items emerge...''|&lt;br /&gt;
level_outtxt='''If all enemies are dead:'''&lt;br /&gt;
&lt;br /&gt;
''Silence rules the spidery lands...''&lt;br /&gt;
&lt;br /&gt;
'''Otherwise:'''&lt;br /&gt;
&lt;br /&gt;
''Arachnophobia!''|&lt;br /&gt;
level_itytd=[[arachnotron]] (x8)|&lt;br /&gt;
level_hntr=[[arachnotron]] (x10)|&lt;br /&gt;
level_hmp=[[arachnotron]] (x16)|&lt;br /&gt;
level_uv=[[arachnotron]] (x18)|&lt;br /&gt;
level_n=[[arachnotron]] (x18)|&lt;br /&gt;
level_loot= [[rocket]] (8x3), [[power cell]] (4x20), [[armor shard]] (x2), [[Supercharge Globe]], [[power battery]], {{exotic link|BFG 9000}}|&lt;br /&gt;
level_other=The inner teleporters move you to their far side, while the outer teleporters move you to the opposite side of the map. Expect the arachnotrons to use them. The rewards except for the rockets only appear after killing all the arachnotrons. The BFG always appears in the center.&lt;br /&gt;
Paired with [[Halls of Carnage]].}}&lt;br /&gt;
&lt;br /&gt;
{{map|&lt;br /&gt;
map={{:Spider's Lair/Map}}|&lt;br /&gt;
map_description=This map shows the Ultra-violence monsters.&lt;br /&gt;
&lt;br /&gt;
On easier difficulty levels, the arachnotrons farther from where the player starts don't spawn.&lt;br /&gt;
&lt;br /&gt;
The rewards besides the rockets appear randomly after all the arachnotrons are killed.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Halls_of_Carnage</id>
		<title>Halls of Carnage</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Halls_of_Carnage"/>
				<updated>2013-03-26T16:58:30Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Halls of Carnage|&lt;br /&gt;
level_dlvl=14|&lt;br /&gt;
level_intxt=Suddenly you feel a lust for blood...|&lt;br /&gt;
level_loottxt=''None''|&lt;br /&gt;
level_outtxt=''None''|&lt;br /&gt;
level_itytd=[[former sergeant]] (x11), [[lost soul]] (x4), [[demon]] (x11), [[cacodemon]] (x2)|&lt;br /&gt;
level_hntr=[[former sergeant]] (x11), [[lost soul]] (x4), [[demon]] (x8), [[cacodemon]] (x3), [[hell knight]] (x2)|&lt;br /&gt;
level_hmp=[[former sergeant]] (x11), [[lost soul]] (x4), [[demon]] (x8), [[hell knight]] (x3), [[baron of hell]] (x2)|&lt;br /&gt;
level_uv=[[former human]]s, [[lost soul]]s, [[former sergeant]] (x11), [[cacodemon]] (x4), [[hell knight]] (x3), [[baron of hell]] |&lt;br /&gt;
level_n=[[former sergeant]] (x11), [[demon]] (x8), [[cacodemon]] (x4), [[hell knight]] (x3), [[baron of hell]] (x2)|&lt;br /&gt;
level_loot=Random [[mod pack]] (x1), [[Large Health Globe]] (x2), {{exotic link|BFG 9000}}|&lt;br /&gt;
level_other=Lava will start flooding the level from the left. Its speed is generally faster than the [[level feeling]] version, and is much faster on higher difficulties. There are many locked doors between the starting room and the stairs - attack them with any weapon to knock them down.&lt;br /&gt;
Paired with [[Spider's Lair]].}}&lt;br /&gt;
&lt;br /&gt;
{{map|&lt;br /&gt;
map={{:Halls of Carnage/Map}}|&lt;br /&gt;
map_description=This map shows the Ultra-violence monsters.&lt;br /&gt;
&lt;br /&gt;
On Hurt Me Plenty, cacodemons are replaced by lost souls.&lt;br /&gt;
&lt;br /&gt;
On Hey, Not Too Rough, cacodemons are replaced by lost souls, hell knights are replaced by cacodemons and barons of hell are replaced by hell knights.&lt;br /&gt;
&lt;br /&gt;
On I'm Too Young To Die, cacodemons are replaced by lost souls, hell knights are replaced by demons and barons of hell are replaced by cacodemons.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Deimos_Lab</id>
		<title>Deimos Lab</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Deimos_Lab"/>
				<updated>2013-03-26T16:57:37Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Deimos Lab|&lt;br /&gt;
level_dlvl=9 (Does not appear on ITYTD)|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=N/A|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=[[former captain]]s, [[former commando]]s, [[imp]]s, [[cacodemon]]s, [[revenant]]s, [[baron of hell]], [[Shambler]] (x2)|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot= Exotic/Special Weapon (x1), Random [[Mods|mod packs]] (x2). If Shamblers are killed extra modpacks are given as reward including a rare one.|&lt;br /&gt;
level_other=Pulling the levers in the centre will unleash two [[Shambler]]s.&lt;br /&gt;
Paired with [[Hell's Armory]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Hell%27s_Armory</id>
		<title>Hell's Armory</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Hell%27s_Armory"/>
				<updated>2013-03-26T16:57:13Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Hell's Armory|&lt;br /&gt;
level_dlvl=9-10 (Does not appear on ITYTD)|&lt;br /&gt;
level_intxt=''You hear the sounds of heavy machinery.''|&lt;br /&gt;
level_loottxt=None|&lt;br /&gt;
level_outtxt='''If the [[Shambler]] was not released:'''&lt;br /&gt;
&lt;br /&gt;
''Let it lie, that which is eternally dead...''&lt;br /&gt;
&lt;br /&gt;
'''If the Shambler was released but not killed:'''&lt;br /&gt;
&lt;br /&gt;
''This is madness!''&lt;br /&gt;
&lt;br /&gt;
'''If the Shambler was killed:'''&lt;br /&gt;
&lt;br /&gt;
''Gotta love the craft...''&lt;br /&gt;
|&lt;br /&gt;
level_itytd=N/A|&lt;br /&gt;
level_hntr=[[lost soul]] (x10), [[former human]] (x5), [[former sergeant]] (x3), [[former captain]] (x3), [[imp]] (x5), [[demon]] (x4), [[arachnotron]] (x2)|&lt;br /&gt;
level_hmp=[[lost soul]] (x10), [[former sergeant]] (x8), [[former captain]] (x3), [[imp]] (x5), [[cacodemon]] (x4), [[arachnotron]] (x2)|&lt;br /&gt;
level_uv=[[former captain]] (x8), [[former commando]] (x3), [[imp]] (x5), [[cacodemon]] (x10), [[revenant]] (x2), [[baron of hell]] (x4)|&lt;br /&gt;
level_n=[[former captain]] (x8), [[former commando]] (x3), [[imp]] (x5), [[cacodemon]] (x10), [[revenant]] (x2), [[baron of hell]] (x4)|&lt;br /&gt;
level_loot=[[10mm ammo]] (6x24), [[shotgun shell]] (4x8), [[rocket]] (10x3), [[power cell]] (5x20), [[green armor]] (x4), [[blue armor]] (x4), [[agility mod pack]], [[bulk mod pack]], random [[Weapons|weapon]] (x4), [[Supercharge Globe]], random [[Mods|mod packs]] (x2), random [[schematics]]/other|&lt;br /&gt;
level_other=The random weapons can be any [[Weapons#Ranged Weapons#Standard|standard]] or [[Weapons#Ranged Weapons#Special|special]] ranged weapon that could [[Item Generation|normally drop]] on level 15. The weights are as normally except two of the items are three times as likely to be unique, and the other two are six times as likely.&lt;br /&gt;
The random mod packs are equally likely to be any of the four common types. &lt;br /&gt;
The premium item can alternatively be a random exotic/unique mod pack, the [[Cybernetic Armor]], or a schematics you don't already know. &lt;br /&gt;
The special items are chosen according to their usual weights.&lt;br /&gt;
&lt;br /&gt;
''Basic schematics have a weight of 3 (for each unknown assembly), advanced have a weight of 2, and master have a weight of 1. Advanced schematics are only included in the drop list on Ultra-Violence and Nightmare, or 19% of the time on lower difficulties. Master schematics are only included on Nightmare, or 19% of the time on Ultra-Violence, or 1% of the time on lower difficulties.''&lt;br /&gt;
&lt;br /&gt;
Clearing this level without taking damages grants the Shambler's head [[Medals|medal]], and improves the reward by replacing the bottom mod of the vault with a rare one.&lt;br /&gt;
&lt;br /&gt;
Paired with [[Deimos Lab]].}}&lt;br /&gt;
&lt;br /&gt;
{{map|&lt;br /&gt;
map={{:Hell's Armory/Map}}|&lt;br /&gt;
map_description=This map shows the Hey, Not Too Rough monsters.&lt;br /&gt;
&lt;br /&gt;
On Ultra-violence, former humans are replaced by former captains, former sergeants are replaced by former commandos, lost souls are replaced by cacodemons, demons are replaced by barons of hell, and arachnotrons are replaced by revenants.&lt;br /&gt;
&lt;br /&gt;
On Hurt Me Plenty, former humans are replaced by former sergeants and demons are replaced by cacodemons.&lt;br /&gt;
&lt;br /&gt;
The brown question marks indicate the squares that contain random [[weapons]]; the pink question marks indicate the squares that contain random [[Items#Mods|mod packs]]; the bright green question mark indicates the square that contains a premium item. (See level description for details.)}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Phobos_Lab</id>
		<title>Phobos Lab</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Phobos_Lab"/>
				<updated>2013-03-26T16:56:25Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Phobos Lab|&lt;br /&gt;
level_dlvl=7|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv= [[former human]]s, [[former captain]]s, [[former sergeant]]s, [[imp]]s, [[cacodemon]]s, [[Nightmare demon]]s |&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot=|&lt;br /&gt;
level_other=This level is paired with the [[Military Base]]. There is a random chance that you will roll this floor instead of The Military Base on Level 7.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Military_Base</id>
		<title>Military Base</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Military_Base"/>
				<updated>2013-03-26T16:55:22Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Military Base|&lt;br /&gt;
level_dlvl=7|&lt;br /&gt;
level_intxt=''Seeing this place again takes you back!''|&lt;br /&gt;
level_loottxt=None|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_hmp=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_uv=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot=An envirosuit, a couple of mods and a whole bunch of ammo. The breakable crates may contain all sorts of cool stuff, up to and including ammochains, shell boxes and large med packs.|&lt;br /&gt;
level_other=The pink and yellow crates can be broken with any weapon, although a pistol may take a few shots.&lt;br /&gt;
Paired with [[Phobos Lab]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Containment_Area</id>
		<title>Containment Area</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Containment_Area"/>
				<updated>2013-03-26T16:54:43Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Containment Area|&lt;br /&gt;
level_dlvl=11|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot={{exotic link|missile launcher}}, [[Backpack]]|&lt;br /&gt;
level_other=Getting too close to the backpack will spawn in powerful enemies behind you. However, nothing happens if you grab the missile launcher, located in one of the small southern rooms.&lt;br /&gt;
Paired with [[The Wall]].}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/The_Wall</id>
		<title>The Wall</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/The_Wall"/>
				<updated>2013-03-26T16:53:48Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=The Wall|&lt;br /&gt;
level_dlvl=11|&lt;br /&gt;
level_diff=Medium to hard|&lt;br /&gt;
level_intxt=''You feel uneasy.''|&lt;br /&gt;
level_loottxt=''Peace comes back to this evil place.''|&lt;br /&gt;
level_outtxt='''If no enemies have been killed:'''&lt;br /&gt;
&lt;br /&gt;
''Hearing them scream soothes the soul...''&lt;br /&gt;
&lt;br /&gt;
'''If only some enemies have been killed:'''&lt;br /&gt;
&lt;br /&gt;
''This must be madness!''&lt;br /&gt;
&lt;br /&gt;
'''If all enemies have been killed'''&lt;br /&gt;
&lt;br /&gt;
''All in all, we're just another brick in the wall.''|&lt;br /&gt;
level_itytd=[[hell knight]] (x12)|&lt;br /&gt;
level_hntr=[[hell knight]] (x6), [[baron of hell]] (x6)|&lt;br /&gt;
level_hmp=[[baron of hell]] (x14)|&lt;br /&gt;
level_uv=[[baron of hell]] (x12), [[arch-vile]] (x2)|&lt;br /&gt;
level_n=[[baron of hell]] (x12), [[arch-vile]] (x2)|&lt;br /&gt;
level_loot=[[rocket]] (12x3), {{exotic link|missile launcher}}, [[Backpack]]|&lt;br /&gt;
level_other=This level is paired with the [[Containment Area]]. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11.}}&lt;br /&gt;
&lt;br /&gt;
{{map&lt;br /&gt;
|map={{:The Wall/Map}}&lt;br /&gt;
|map_description=This map shows the Ultra-Violence monsters.&lt;br /&gt;
&lt;br /&gt;
On Hurt Me Plenty, arch-viles are replaced by barons of hell.&lt;br /&gt;
&lt;br /&gt;
On Hey, Not Too Rough, the arch-viles are removed and the six right-most barons of hell are replaced by hell knights.&lt;br /&gt;
&lt;br /&gt;
On I'm Too Young To Die, the arch-viles are removed, and all the barons are replaced by hell knights.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/City_of_Skulls</id>
		<title>City of Skulls</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/City_of_Skulls"/>
				<updated>2013-03-26T12:47:44Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=City of Skulls|&lt;br /&gt;
level_dlvl=12|&lt;br /&gt;
level_intxt=''You enter a city made of bones. You sense a certain tension.''|&lt;br /&gt;
level_loottxt='''After killing all the initial monsters on level (depending on enemies that spawn):'''&lt;br /&gt;
&lt;br /&gt;
None: ''That seems to be all of them, hopefully...''&lt;br /&gt;
&lt;br /&gt;
Lost souls: ''Suddenly lost souls appear out of nowhere!''&lt;br /&gt;
&lt;br /&gt;
Pain elementals: ''Suddenly pain elementals appear out of nowhere!''&lt;br /&gt;
&lt;br /&gt;
Agony elemental: ''You hear a howl of agony!''&lt;br /&gt;
&lt;br /&gt;
'''After killing the second wave:'''&lt;br /&gt;
&lt;br /&gt;
''That had better damn well be all of them...''|&lt;br /&gt;
level_outtxt=None|&lt;br /&gt;
level_itytd=[[lost soul]] (x43)|&lt;br /&gt;
level_hntr=Initial: [[lost soul]] (x43), [[pain elemental]] (x5)&lt;br /&gt;
&lt;br /&gt;
Second wave: [[agony elemental]]|&lt;br /&gt;
level_hmp=Initial: [[lost soul]] (x43), [[pain elemental]] (x5)&lt;br /&gt;
&lt;br /&gt;
Second wave: [[lost soul]] (x20), [[agony elemental]]|&lt;br /&gt;
level_uv=Initial: [[lost soul]] (x43), [[pain elemental]] (x5)&lt;br /&gt;
&lt;br /&gt;
Second wave: [[pain elemental]] (x12), [[agony elemental]]|&lt;br /&gt;
level_n=Initial: [[lost soul]] (x43), [[pain elemental]] (x5)&lt;br /&gt;
&lt;br /&gt;
Second wave: [[pain elemental]] (x12), [[agony elemental]]|&lt;br /&gt;
level_loot=[[power cell]] (11x20), [[rocket]] (7x3)|&lt;br /&gt;
level_other=The lever in the center of the map removes all walls (save the border). The agony elemental drops three random [[Items#Consumables|skulls]].&lt;br /&gt;
&lt;br /&gt;
'''Trivia:''' &amp;quot;You sense a certain tension.&amp;quot; in the entrance text is most likely a tribute to ADOM.&lt;br /&gt;
&lt;br /&gt;
Paired with Abyssal Plains.}}&lt;br /&gt;
{{map&lt;br /&gt;
|map={{:City of Skulls/Map}}&lt;br /&gt;
|map_description=On I'm Too Young To Die, the pain elementals are not present.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Abyssal_Plains</id>
		<title>Abyssal Plains</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Abyssal_Plains"/>
				<updated>2013-03-26T12:45:55Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Pairing and moved Agony elemental reward to loot section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Abyssal Plains|&lt;br /&gt;
level_dlvl=12|&lt;br /&gt;
level_intxt=''Well isn't this just... dandy.''|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=[[Agony elemental]], many [[lost soul]]s and [[pain elemental]]s, [[baron of hell|barons]], [[hell knight]]s and [[arachnotron]]s.|&lt;br /&gt;
level_hmp=[[Agony elemental]], many [[lost soul]]s and [[pain elemental]]s, [[baron of hell|barons]], [[hell knight]]s and [[arachnotron]]s.|&lt;br /&gt;
level_uv=|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot=The agony elemental drops three random [[Items#Consumables|skulls]] upon death.|&lt;br /&gt;
level_other=Entering the centre room will cause walls to pop up on either side of you, trapping you in with the [[agony elemental]]. Killing everything in the centre room drops these walls. Paired with City of Skulls.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/City_of_Skulls</id>
		<title>City of Skulls</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/City_of_Skulls"/>
				<updated>2013-03-26T12:44:02Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Pairing with Abyssal Plains&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=City of Skulls|&lt;br /&gt;
level_dlvl=12|&lt;br /&gt;
level_intxt=''You enter a city made of bones. You sense a certain tension.''|&lt;br /&gt;
level_loottxt='''After killing all the initial monsters on level (depending on enemies that spawn):'''&lt;br /&gt;
&lt;br /&gt;
None: ''That seems to be all of them, hopefully...''&lt;br /&gt;
&lt;br /&gt;
Lost souls: ''Suddenly lost souls appear out of nowhere!''&lt;br /&gt;
&lt;br /&gt;
Pain elementals: ''Suddenly pain elementals appear out of nowhere!''&lt;br /&gt;
&lt;br /&gt;
Agony elemental: ''You hear a howl of agony!''&lt;br /&gt;
&lt;br /&gt;
'''After killing the second wave:'''&lt;br /&gt;
&lt;br /&gt;
''That had better damn well be all of them...''|&lt;br /&gt;
level_outtxt=None|&lt;br /&gt;
level_itytd=[[lost soul]] (x43)|&lt;br /&gt;
level_hntr=Initial: [[lost soul]] (x43), [[pain elemental]] (x5)&lt;br /&gt;
&lt;br /&gt;
Second wave: [[agony elemental]]|&lt;br /&gt;
level_hmp=Initial: [[lost soul]] (x43), [[pain elemental]] (x5)&lt;br /&gt;
&lt;br /&gt;
Second wave: [[lost soul]] (x20), [[agony elemental]]|&lt;br /&gt;
level_uv=Initial: [[lost soul]] (x43), [[pain elemental]] (x5)&lt;br /&gt;
&lt;br /&gt;
Second wave: [[pain elemental]] (x12), [[agony elemental]]|&lt;br /&gt;
level_n=Initial: [[lost soul]] (x43), [[pain elemental]] (x5)&lt;br /&gt;
&lt;br /&gt;
Second wave: [[pain elemental]] (x12), [[agony elemental]]|&lt;br /&gt;
level_loot=[[power cell]] (11x20), [[rocket]] (7x3)|&lt;br /&gt;
level_other=The lever in the center of the map removes all walls (save the border). The agony elemental drops three [[Items#Consumables|skulls]].&lt;br /&gt;
&lt;br /&gt;
'''Trivia:''' &amp;quot;You sense a certain tension.&amp;quot; in the entrance text is most likely a tribute to ADOM.&lt;br /&gt;
&lt;br /&gt;
Paired with Abyssal Plains.}}&lt;br /&gt;
{{map&lt;br /&gt;
|map={{:City of Skulls/Map}}&lt;br /&gt;
|map_description=On I'm Too Young To Die, the pain elementals are not present.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Phobos_Lab</id>
		<title>Phobos Lab</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Phobos_Lab"/>
				<updated>2013-03-26T12:38:31Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Added some UV monsters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Phobos Lab|&lt;br /&gt;
level_dlvl=7|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv= [[former human]]s, [[former captain]]s, [[former sergeant]]s, [[imp]]s, [[cacodemon]]s, [[Nightmare demon]]s |&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot=|&lt;br /&gt;
level_other=This level is paired with The Military Base. There is a random chance that you will roll this floor instead of The Military Base on Level 7.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Deimos_Lab</id>
		<title>Deimos Lab</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Deimos_Lab"/>
				<updated>2013-03-26T12:33:50Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Deimos Lab|&lt;br /&gt;
level_dlvl=9 (Does not appear on ITYTD)|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=N/A|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=[[former captain]]s, [[former commando]]s, [[imp]]s, [[cacodemon]]s, [[revenant]]s, [[baron of hell]], [[Shambler]] (x2)|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot= Exotic/Special Weapon (x1), Random [[Mods|mod packs]] (x2). If Shamblers are killed extra modpacks are given as reward including a rare one.|&lt;br /&gt;
level_other=Pulling the levers in the centre will unleash two [[Shambler]]s. Paired with Hell's Armory.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Spider%27s_Lair</id>
		<title>Spider's Lair</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Spider%27s_Lair"/>
				<updated>2013-03-26T12:28:54Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Pairing with HoC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Spider's Lair|&lt;br /&gt;
level_dlvl=14|&lt;br /&gt;
level_intxt=''Mechanical clicks everywhere! Oh my god it's full of spiders!''|&lt;br /&gt;
level_loottxt=''Suddenly the webs fade. From under the webs, items emerge...''|&lt;br /&gt;
level_outtxt='''If all enemies are dead:'''&lt;br /&gt;
&lt;br /&gt;
''Silence rules the spidery lands...''&lt;br /&gt;
&lt;br /&gt;
'''Otherwise:'''&lt;br /&gt;
&lt;br /&gt;
''Arachnophobia!''|&lt;br /&gt;
level_itytd=[[arachnotron]] (x8)|&lt;br /&gt;
level_hntr=[[arachnotron]] (x10)|&lt;br /&gt;
level_hmp=[[arachnotron]] (x16)|&lt;br /&gt;
level_uv=[[arachnotron]] (x18)|&lt;br /&gt;
level_n=[[arachnotron]] (x18)|&lt;br /&gt;
level_loot= [[rocket]] (8x3), [[power cell]] (4x20), [[armor shard]] (x2), [[Supercharge Globe]], [[power battery]], {{exotic link|BFG 9000}}|&lt;br /&gt;
level_other=The inner teleporters move you to their far side, while the outer teleporters move you to the opposite side of the map. Expect the arachnotrons to use them. The rewards except for the rockets only appear after killing all the arachnotrons. The BFG always appears in the center. Paired with Halls of Carnage.}}&lt;br /&gt;
&lt;br /&gt;
{{map|&lt;br /&gt;
map={{:Spider's Lair/Map}}|&lt;br /&gt;
map_description=This map shows the Ultra-violence monsters.&lt;br /&gt;
&lt;br /&gt;
On easier difficulty levels, the arachnotrons farther from where the player starts don't spawn.&lt;br /&gt;
&lt;br /&gt;
The rewards besides the rockets appear randomly after all the arachnotrons are killed.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Halls_of_Carnage</id>
		<title>Halls of Carnage</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Halls_of_Carnage"/>
				<updated>2013-03-26T12:27:37Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Monster changes for UV on 0.9.9.7, Pairing with Spider's Lair&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Halls of Carnage|&lt;br /&gt;
level_dlvl=14|&lt;br /&gt;
level_intxt=Suddenly you feel a lust for blood...|&lt;br /&gt;
level_loottxt=''None''|&lt;br /&gt;
level_outtxt=''None''|&lt;br /&gt;
level_itytd=[[former sergeant]] (x11), [[lost soul]] (x4), [[demon]] (x11), [[cacodemon]] (x2)|&lt;br /&gt;
level_hntr=[[former sergeant]] (x11), [[lost soul]] (x4), [[demon]] (x8), [[cacodemon]] (x3), [[hell knight]] (x2)|&lt;br /&gt;
level_hmp=[[former sergeant]] (x11), [[lost soul]] (x4), [[demon]] (x8), [[hell knight]] (x3), [[baron of hell]] (x2)|&lt;br /&gt;
level_uv=[[former human]]s, [[lost soul]]s, [[former sergeant]] (x11), [[cacodemon]] (x4), [[hell knight]] (x3), [[baron of hell]] |&lt;br /&gt;
level_n=[[former sergeant]] (x11), [[demon]] (x8), [[cacodemon]] (x4), [[hell knight]] (x3), [[baron of hell]] (x2)|&lt;br /&gt;
level_loot=Random [[mod pack]] (x1), [[Large Health Globe]] (x2), {{exotic link|BFG 9000}}|&lt;br /&gt;
level_other=Lava will start flooding the level from the left. Its speed is generally faster than the [[level feeling]] version, and is much faster on higher difficulties. There are many locked doors between the starting room and the stairs - attack them with any weapon to knock them down. Paired with Spider's Lair.}}&lt;br /&gt;
&lt;br /&gt;
{{map|&lt;br /&gt;
map={{:Halls of Carnage/Map}}|&lt;br /&gt;
map_description=This map shows the Ultra-violence monsters.&lt;br /&gt;
&lt;br /&gt;
On Hurt Me Plenty, cacodemons are replaced by lost souls.&lt;br /&gt;
&lt;br /&gt;
On Hey, Not Too Rough, cacodemons are replaced by lost souls, hell knights are replaced by cacodemons and barons of hell are replaced by hell knights.&lt;br /&gt;
&lt;br /&gt;
On I'm Too Young To Die, cacodemons are replaced by lost souls, hell knights are replaced by demons and barons of hell are replaced by cacodemons.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Deimos_Lab</id>
		<title>Deimos Lab</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Deimos_Lab"/>
				<updated>2013-03-26T12:14:13Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Deimos Lab|&lt;br /&gt;
level_dlvl=9 (Does not appear on ITYTD)|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=N/A|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=[[former captain]]s, [[former commando]]s, [[imp]]s, [[cacodemon]]s, [[revenant]]s, [[baron of hell]], [[Shambler]] (x2)|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot= Exotic Weapon (x1), Random [[Mods|mod packs]] (x2). If Shamblers are killed extra modpacks are given as reward including a rare one.|&lt;br /&gt;
level_other=Pulling the levers in the centre will unleash two [[Shambler]]s. Paired with Hell's Armory.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Deimos_Lab</id>
		<title>Deimos Lab</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Deimos_Lab"/>
				<updated>2013-03-26T12:12:39Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Added some UV monsters and rewards&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Deimos Lab|&lt;br /&gt;
level_dlvl=9 (Does not appear on ITYTD)|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=N/A|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=[[former captain]]s, [[former commando]]s, [[imp]]s, [[cacodemon]]s, [[revenant]]s, [[baron of hell]], [[Shambler]] (x2)|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot= Exotic Weapon (x1), Random Modpacks (x2). If Shamblers are killed extra modpacks are given as reward including a rare one.|&lt;br /&gt;
level_other=Pulling the levers in the centre will unleash two [[Shambler]]s. Paired with Hell's Armory.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Hell%27s_Armory</id>
		<title>Hell's Armory</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Hell%27s_Armory"/>
				<updated>2013-03-26T12:04:55Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Minor Edit - dlvl and pairing with Deimos Lab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Hell's Armory|&lt;br /&gt;
level_dlvl=9-10 (Does not appear on ITYTD)|&lt;br /&gt;
level_intxt=''You hear the sounds of heavy machinery.''|&lt;br /&gt;
level_loottxt=None|&lt;br /&gt;
level_outtxt='''If the [[Shambler]] was not released:'''&lt;br /&gt;
&lt;br /&gt;
''Let it lie, that which is eternally dead...''&lt;br /&gt;
&lt;br /&gt;
'''If the Shambler was released but not killed:'''&lt;br /&gt;
&lt;br /&gt;
''This is madness!''&lt;br /&gt;
&lt;br /&gt;
'''If the Shambler was killed:'''&lt;br /&gt;
&lt;br /&gt;
''Gotta love the craft...''&lt;br /&gt;
|&lt;br /&gt;
level_itytd=N/A|&lt;br /&gt;
level_hntr=[[lost soul]] (x10), [[former human]] (x5), [[former sergeant]] (x3), [[former captain]] (x3), [[imp]] (x5), [[demon]] (x4), [[arachnotron]] (x2)|&lt;br /&gt;
level_hmp=[[lost soul]] (x10), [[former sergeant]] (x8), [[former captain]] (x3), [[imp]] (x5), [[cacodemon]] (x4), [[arachnotron]] (x2)|&lt;br /&gt;
level_uv=[[former captain]] (x8), [[former commando]] (x3), [[imp]] (x5), [[cacodemon]] (x10), [[revenant]] (x2), [[baron of hell]] (x4)|&lt;br /&gt;
level_n=[[former captain]] (x8), [[former commando]] (x3), [[imp]] (x5), [[cacodemon]] (x10), [[revenant]] (x2), [[baron of hell]] (x4)|&lt;br /&gt;
level_loot=[[10mm ammo]] (6x24), [[shotgun shell]] (4x8), [[rocket]] (10x3), [[power cell]] (5x20), [[green armor]] (x4), [[blue armor]] (x4), [[agility mod pack]], [[bulk mod pack]], random [[Weapons|weapon]] (x4), [[Supercharge Globe]], random [[Mods|mod packs]] (x2), random [[schematics]]/other|&lt;br /&gt;
level_other=The random weapons can be any [[Weapons#Ranged Weapons#Standard|standard]] or [[Weapons#Ranged Weapons#Special|special]] ranged weapon that could [[Item Generation|normally drop]] on level 15. The weights are as normally except two of the items are three times as likely to be unique, and the other two are six times as likely.&lt;br /&gt;
The random mod packs are equally likely to be any of the four common types. &lt;br /&gt;
The premium item can alternatively be a random exotic/unique mod pack, the [[Cybernetic Armor]], or a schematics you don't already know. &lt;br /&gt;
The special items are chosen according to their usual weights.&lt;br /&gt;
&lt;br /&gt;
''Basic schematics have a weight of 3 (for each unknown assembly), advanced have a weight of 2, and master have a weight of 1. Advanced schematics are only included in the drop list on Ultra-Violence and Nightmare, or 19% of the time on lower difficulties. Master schematics are only included on Nightmare, or 19% of the time on Ultra-Violence, or 1% of the time on lower difficulties.''&lt;br /&gt;
&lt;br /&gt;
Clearing this level without taking damages grants the Shambler's head [[Medals|medal]], and improves the reward by replacing the bottom mod of the vault with a rare one.&lt;br /&gt;
&lt;br /&gt;
Paired with Deimos Lab.}}&lt;br /&gt;
&lt;br /&gt;
{{map|&lt;br /&gt;
map={{:Hell's Armory/Map}}|&lt;br /&gt;
map_description=This map shows the Hey, Not Too Rough monsters.&lt;br /&gt;
&lt;br /&gt;
On Ultra-violence, former humans are replaced by former captains, former sergeants are replaced by former commandos, lost souls are replaced by cacodemons, demons are replaced by barons of hell, and arachnotrons are replaced by revenants.&lt;br /&gt;
&lt;br /&gt;
On Hurt Me Plenty, former humans are replaced by former sergeants and demons are replaced by cacodemons.&lt;br /&gt;
&lt;br /&gt;
The brown question marks indicate the squares that contain random [[weapons]]; the pink question marks indicate the squares that contain random [[Items#Mods|mod packs]]; the bright green question mark indicates the square that contains a premium item. (See level description for details.)}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Containment_Area</id>
		<title>Containment Area</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Containment_Area"/>
				<updated>2013-03-26T12:01:17Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Minor Edit - Pairing with The Wall&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Containment Area|&lt;br /&gt;
level_dlvl=11|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot={{exotic link|missile launcher}}, [[Backpack]]|&lt;br /&gt;
level_other=Getting too close to the backpack will spawn in powerful enemies behind you. However, nothing happens if you grab the missile launcher, located in one of the small southern rooms. Paired with The Wall.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Military_Base</id>
		<title>Military Base</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Military_Base"/>
				<updated>2013-03-26T12:00:06Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Minor Edit - Pairing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Military Base|&lt;br /&gt;
level_dlvl=7|&lt;br /&gt;
level_intxt=''Seeing this place again takes you back!''|&lt;br /&gt;
level_loottxt=None|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_hmp=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_uv=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot=An envirosuit, a couple of mods and a whole bunch of ammo. The breakable crates may contain all sorts of cool stuff, up to and including ammochains, shell boxes and large med packs.|&lt;br /&gt;
level_other=The pink and yellow crates can be broken with any weapon, although a pistol may take a few shots. Paired with Phobos Lab.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Charch%27s_Null_Pointer</id>
		<title>Charch's Null Pointer</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Charch%27s_Null_Pointer"/>
				<updated>2013-03-26T11:55:43Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Minor grammar/sentence change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{ranged weapon|&lt;br /&gt;
weapon_name=Charch's Null Pointer - [[Misc_Types|Miscellaneous Family]]|&lt;br /&gt;
weapon_dmg=0d0 (listed), 10d1/10, radius 1 (actual)|&lt;br /&gt;
weapon_avgdmg=10|&lt;br /&gt;
weapon_dmgtype=[[Damage type#BFG Plasma|BFG Plasma]]|&lt;br /&gt;
weapon_accuracy=+6|&lt;br /&gt;
weapon_ftime=1.0 second|&lt;br /&gt;
weapon_rtime=2.0 seconds|&lt;br /&gt;
weapon_clip=60 (consumes 10 per shot)|&lt;br /&gt;
weapon_ammo=[[Power cell]]|&lt;br /&gt;
weapon_afire=None|&lt;br /&gt;
weapon_areload=None|&lt;br /&gt;
weapon_get=Random (15+)|&lt;br /&gt;
weapon_quote=''This seems to be an extremely unstable device!''|&lt;br /&gt;
weapon_looks=&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;&amp;lt;b&amp;gt;}&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;|&lt;br /&gt;
weapon_description=''It feels extremely unstable... what twisted mind could conceive such a weird device?''|&lt;br /&gt;
weapon_other=Has no effect if it doesn't hit an enemy.&lt;br /&gt;
&lt;br /&gt;
An enemy loses 1000 [[time#Fractional_Time|energy]] per hit (500 energy on bosses), but won't drop the enemy's energy lower than 1000 (out of the 5000 needed in order to act).}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/The_Wall</id>
		<title>The Wall</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/The_Wall"/>
				<updated>2013-03-26T11:49:53Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Fixed dlvl and pairing with Containment area for 0.9.9.7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=The Wall|&lt;br /&gt;
level_dlvl=11|&lt;br /&gt;
level_diff=Medium to hard|&lt;br /&gt;
level_intxt=''You feel uneasy.''|&lt;br /&gt;
level_loottxt=''Peace comes back to this evil place.''|&lt;br /&gt;
level_outtxt='''If no enemies have been killed:'''&lt;br /&gt;
&lt;br /&gt;
''Hearing them scream soothes the soul...''&lt;br /&gt;
&lt;br /&gt;
'''If only some enemies have been killed:'''&lt;br /&gt;
&lt;br /&gt;
''This must be madness!''&lt;br /&gt;
&lt;br /&gt;
'''If all enemies have been killed'''&lt;br /&gt;
&lt;br /&gt;
''All in all, we're just another brick in the wall.''|&lt;br /&gt;
level_itytd=[[hell knight]] (x12)|&lt;br /&gt;
level_hntr=[[hell knight]] (x6), [[baron of hell]] (x6)|&lt;br /&gt;
level_hmp=[[baron of hell]] (x14)|&lt;br /&gt;
level_uv=[[baron of hell]] (x12), [[arch-vile]] (x2)|&lt;br /&gt;
level_n=[[baron of hell]] (x12), [[arch-vile]] (x2)|&lt;br /&gt;
level_loot=[[rocket]] (12x3), {{exotic link|missile launcher}}, [[Backpack]]|&lt;br /&gt;
level_other=This level is paired with the Containment Area. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11.}}&lt;br /&gt;
&lt;br /&gt;
{{map&lt;br /&gt;
|map={{:The Wall/Map}}&lt;br /&gt;
|map_description=This map shows the Ultra-Violence monsters.&lt;br /&gt;
&lt;br /&gt;
On Hurt Me Plenty, arch-viles are replaced by barons of hell.&lt;br /&gt;
&lt;br /&gt;
On Hey, Not Too Rough, the arch-viles are removed and the six right-most barons of hell are replaced by hell knights.&lt;br /&gt;
&lt;br /&gt;
On I'm Too Young To Die, the arch-viles are removed, and all the barons are replaced by hell knights.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/wiki/Phobos_Lab</id>
		<title>Phobos Lab</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/wiki/Phobos_Lab"/>
				<updated>2013-03-26T11:46:26Z</updated>
		
		<summary type="html">&lt;p&gt;Radagast: Fixed the pairing with Military Base&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infostrat switch}}&lt;br /&gt;
{{Special level|&lt;br /&gt;
level_name=Phobos Lab|&lt;br /&gt;
level_dlvl=7|&lt;br /&gt;
level_intxt=|&lt;br /&gt;
level_loottxt=|&lt;br /&gt;
level_outtxt=|&lt;br /&gt;
level_itytd=|&lt;br /&gt;
level_hntr=|&lt;br /&gt;
level_hmp=|&lt;br /&gt;
level_uv=|&lt;br /&gt;
level_n=|&lt;br /&gt;
level_loot=|&lt;br /&gt;
level_other=This level is paired with The Military Base. There is a random chance that you will roll this floor instead of The Military Base on Level 7.}}&lt;/div&gt;</summary>
		<author><name>Radagast</name></author>	</entry>

	</feed>